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Gameye - Tencent Cloud | Industry Insights | Global Multiplayer Games

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Join the first interactive Industry Insights event, jointly organized by Tencent Cloud, Gameye, and Tencent Games.

Coming up with a great idea and turning it into a playable game are just two steps in the lifecycle of every game. There are many more challenges such as funding, publishing, marketing, and deployment. In the first version of our new Industry Insights series, we invited industry veterans and experts from Supercell, Multiplay, Kunlun, Huya, R8 Games, Yoozoo Games, and others to share their experience in publishing Multiplayer Games globally. 

Gameye will host two sessions with different angles. In the first Gameye session, Gameye's Sebastiaan Heijne will ask his guests questions about their past in the games industry and everything attached to it. Craig Fletcher, founder of Multiplay and Games-Evangelist, Nick Button Brown, industry legend, and Morten Larssen, SVP, Publishing & Business Development at Toadman Interactive will be joining him in a virtual round table session. In the second session, Gameye's Andrew Walker and Ralph Heersink will be joined by Steve Iles from R8 Games, Ferran Puntí, CEO The Breach Studios, Olliver Heins, Product Executive Bossmode Games and Walid Sultan Midani, creator of Warshmallows, to discuss scaling and releasing multiplayer games globally.

During the first Tencent Cloud Session, Jorvik Zhang will discuss with Huya’s GM Linda Li, Brawl Star’s Server Lead, Robert Kamphuis from Supercell, Kunlun’s GM Ran Zhang, and Yoozoo’s US GM Wenfeng Yang about the differences and challenges that developers and publishers will face on their journey towards one of the fastest growing and promising gaming markets in the world. In the second Tencent Cloud session, we invited Zikun Fan, Sr. Tech Consultant from Tencent Cloud who accompanied many western developers deploying their gams in China. He will share exclusive insights into how to handle the huge infrastructure demand for MMOGs when facing China’s massive 640 million gamers.
 

Check out the trailers to our participant's new Games below!

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Schedule

· Sessions
Tencent Games | Welcome Speech
Shiwei Li
· Sessions
Gameye | Industry Veterans Insights
Sebastiaan Heijne Nick Button-Brown Morten Larssen Craig Fletcher
· Sessions
Tencent Cloud | A Journey East
Robert Kamphuis Linda Li zheng wang Jorvik Zhang Wenfeng Yang zhang liang
· Sessions
Gameye | Global Multiplayer Games Development
Andrew Walker Ralph Heersink Steve Iles
· Sessions
Tencent Cloud | Case Study | Solving MMOG OPS challenges in China with Blueking
Zikun Fan

Speakers

Jorvik Zhang
Jorvik Zhang

Regional Director, Tencent Cloud Northern Europe

Zikun Fan
Zikun Fan

Sr. Tech Consultant

Sebastiaan Heijne
Sebastiaan Heijne

CEO Gameye

Ralph Heersink
Ralph Heersink

CPO Gameye

Craig Fletcher
Craig Fletcher

Games Evangelist

zheng wang
zheng wang

General Manager, Global Publishing Department, Tencent Games

Linda Li
Linda Li

General Manager Huya US

Shiwei Li
Shiwei Li

VP Tencent Cloud Europe

Robert Kamphuis
Robert Kamphuis

Server Lead, Brawl Stars - Supercell

Wenfeng Yang
Wenfeng Yang

General Manager, Yoozoo US

Nick Button-Brown
Nick Button-Brown

Industry Veteran

Andrew Walker
Andrew Walker

Head of BD Gameye

Steve Iles
Steve Iles

Managing Director R8 Games

zhang liang
zhang liang

Director of Platform, Kunlun

Donie Sun
Donie Sun

Tencent Cloud Solution Architect

Morten Larssen
Morten Larssen

SVP, Publishing & Business Development at Toadman Interactive

The event is over

Hosted by

Tencent Cloud Europe

Reach out to us if you want to participate or have any questions about the event Tencent Cloud.